Hebt u iets om te verkopen?

From Video Games to Real Life: Tapping into Minecraft to Inspire Creativity and

Objectstaat:
Heel goed
Prijs:
US $28,71
OngeveerEUR 26,76
Verzendkosten:
Gratis Voordelige verzendservice. Details bekijkenvoor verzending
Bevindt zich in: Center Moriches, New York, Verenigde Staten
Levering:
Geschatte levering tussen vr, 28 jun en ma, 1 jul tot 43230
De levertijd wordt geschat met onze eigen methode op basis van onder meer de nabijheid van de koper ten opzichte van de objectlocatie, de geselecteerde verzendservice, en de verzendgeschiedenis van de verkoper. De leveringstermijnen kunnen variëren, vooral gedurende piekperiodes.
Retourbeleid:
30 dagen om te retourneren. Koper betaalt voor retourzending. Details bekijken- voor meer informatie over retourzendingen
Betalingen:
     

Winkel met vertrouwen

Geld-terug-garantie van eBay
Ontvang het object dat u hebt besteld of krijg uw geld terug. 

Verkopergegevens

Ingeschreven als zakelijke verkoper
De verkoper neemt de volledige verantwoordelijkheid voor deze aanbieding.
eBay-objectnummer:403118066533
Laatst bijgewerkt op 01 jun 2024 01:45:57 CESTAlle herzieningen bekijkenAlle herzieningen bekijken

Specificaties

Objectstaat
Heel goed: Een boek dat er niet als nieuw uitziet en is gelezen, maar zich in uitstekende staat ...
ISBN
9781440843785
Subject Area
Games & Activities, Language Arts & Disciplines
Publication Name
From Video Games to Real Life : Tapping into Minecraft to Inspire Creativity and Learning in the Library
Publisher
Bloomsbury Publishing USA
Item Length
9.2 in
Subject
Library & Information Science / School Media, Library & Information Science / Archives & Special Libraries, Library & Information Science / Administration & Management, Video & Electronic, Library & Information Science / Collection Development
Publication Year
2016
Type
Study Guide
Format
Trade Paperback
Language
English
Item Height
0.4 in
Educational Level
High School, Elementary School
Author
Mary L. Gazdik
Item Weight
9 Oz
Item Width
6.1 in
Number of Pages
128 Pages

Over dit product

Product Information

Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimate learning experiences. This book shows you how to use Minecraft as a vehicle to promote learning and creativity, supplying specific, easy-to-replicate programs, ideas, and instructions for hands-on activities. By connecting the game to the maker movement and building off the game's popularity, you'll be able to use Minecraft to promote STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning. The book ties Minecraft to maker activities, learning in the library, three-dimensional printing, literary activities, crafting, and more. The activities in this book will also enable you to help children ages 8-14 to expand their key 21st-century skills, such as collaboration, trial and error, and discovery.

Product Identifiers

Publisher
Bloomsbury Publishing USA
ISBN-10
1440843783
ISBN-13
9781440843785
eBay Product ID (ePID)
220386798

Product Key Features

Educational Level
High School, Elementary School
Number of Pages
128 Pages
Language
English
Publication Name
From Video Games to Real Life : Tapping into Minecraft to Inspire Creativity and Learning in the Library
Publication Year
2016
Subject
Library & Information Science / School Media, Library & Information Science / Archives & Special Libraries, Library & Information Science / Administration & Management, Video & Electronic, Library & Information Science / Collection Development
Type
Study Guide
Subject Area
Games & Activities, Language Arts & Disciplines
Author
Mary L. Gazdik
Format
Trade Paperback

Dimensions

Item Height
0.4 in
Item Weight
9 Oz
Item Length
9.2 in
Item Width
6.1 in

Additional Product Features

Intended Audience
Elementary/High School
LCCN
2016-029503
Reviews
"From start to finish, this volume is a valuable tool for anyone looking to capitalize on the popularity of Minecraft and/or Making." - Booklist Online, "From start to finish, this volume is a valuable tool for anyone looking to capitalize on the popularity of Minecraft and/or Making." -- Booklist Online "Overall, Glendening does an exemplary job of providing libraries with an idea of the tools and resources required to create, organize, and offer a genre-themed avenue into exciting, creative lab activities and STEM programming." -- VOYA
Number of Volumes
1 Vol.
Illustrated
Yes
Lc Classification Number
Z718.3.G58 2016
Table of Content
Introduction 1 Minecraft and the Maker Movement2 Minecraft in Real Life Club3 Minecraft and Learning in an Informal Environment4 Minecraft, 3D Printing, and 3D Design5 Minecraft and Literacy Activities6 Minecraft and Making7 Crafting with Minecraft Epilogue Resources Index
Copyright Date
2016

Objectbeschrijving van de verkoper

Bookbarn87

Bookbarn87

100% positieve feedback
9,2K objecten verkocht

Gedetailleerde verkopersbeoordelingen

Gemiddelde van de afgelopen 12 maanden

Nauwkeurige beschrijving
5.0
Redelijke verzendkosten
5.0
Verzendtijd
5.0
Communicatie
5.0
Ingeschreven als zakelijke verkoper

Feedback verkoper (2.967)

t***c (526)- Feedback gegeven door koper.
Afgelopen maand
Geverifieerde aankoop
As described
i***2 (230)- Feedback gegeven door koper.
Afgelopen maand
Geverifieerde aankoop
Exactly the book I was looking for. Came quick and was packaged well, thanks!
7***o (1128)- Feedback gegeven door koper.
Afgelopen maand
Geverifieerde aankoop
Great book! Love it!