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Learn 2D Game Development with C#: For iOS, Android, Windows Phone, Playstation

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Laatst bijgewerkt op 22 sep 2024 20:53:42 CESTAlle herzieningen bekijkenAlle herzieningen bekijken

Specificaties

Objectstaat
Nieuw: Een nieuw, ongelezen en ongebruikt boek in perfecte staat waarin geen bladzijden ontbreken of ...
ISBN-13
9781430266044
Book Title
Learn 2D Game Development with C#
ISBN
9781430266044
Subject Area
Computers
Publication Name
Learn 2D Game Development with C#
Publisher
Apress L. P.
Item Length
9.2 in
Subject
Programming / Games, Programming Languages / C++, Software Development & Engineering / General
Publication Year
2013
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
0.6 in
Author
Rob Zhu, Kelvin Sung, Jack Keng-Wei Chang, Jebediah Pavleas
Features
New Edition
Item Weight
193.5 Oz
Item Width
7.5 in
Number of Pages
Xviii, 292 Pages

Over dit product

Product Identifiers

Publisher
Apress L. P.
ISBN-10
143026604X
ISBN-13
9781430266044
eBay Product ID (ePID)
27038512573

Product Key Features

Number of Pages
Xviii, 292 Pages
Language
English
Publication Name
Learn 2D Game Development with C#
Subject
Programming / Games, Programming Languages / C++, Software Development & Engineering / General
Publication Year
2013
Features
New Edition
Type
Textbook
Subject Area
Computers
Author
Rob Zhu, Kelvin Sung, Jack Keng-Wei Chang, Jebediah Pavleas
Format
Trade Paperback

Dimensions

Item Height
0.6 in
Item Weight
193.5 Oz
Item Length
9.2 in
Item Width
7.5 in

Additional Product Features

Intended Audience
Scholarly & Professional
LCCN
2014-469177
Number of Volumes
1 vol.
Illustrated
Yes
Dewey Decimal
794.81526
Edition Description
New Edition
Table Of Content
Introducing 2D Game Development in C# Getting to Know the MonoGame Framework 2D Graphics, Coordinates, and Game State Getting Things Moving Pixel-Accurate Collisions Game Object States and Semiautonomous Behaviors Sprites, Camera, Action! Particle Systems Building Your First 2D Game
Synopsis
2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game Development with C# , you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact. In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you'll put everything you've learned together to build your first full working game And what's more, MonoGame is designed for maximum cross-platform support, so once you've mastered the fundamentals in this book, you'll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start., 2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game Development with C# , you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact. In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you'll put everything you've learned together to build your first full working game! And what's more, MonoGame is designed for maximum cross-platform support, so once you've mastered the fundamentals in this book, you'll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start., 2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact. In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you'll put everything you've learned together to build your first full working game! And what's more, MonoGame is designed for maximum cross-platform support, so once you've mastered the fundamentals in this book, you'll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start.
LC Classification Number
QA76.76.C672

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