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Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 by David G
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eBay-objectnummer:386700140353
Specificaties
- Objectstaat
- ISBN-13
- 9781430243564
- Book Title
- Learn GameSalad for iOS
- ISBN
- 9781430243564
- Subject Area
- Computers
- Publication Name
- Learn Gamesalad for iOS : Game Development for iPhone, iPad, and Html5
- Publisher
- Apress L. P.
- Item Length
- 10 in
- Subject
- Programming / Games, Programming Languages / HTML, Operating Systems / Apple (Mac OS & iOS), Hardware / Mobile Devices, Web / Design, Programming / Macintosh, Enterprise Applications / General
- Publication Year
- 2012
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Features
- New Edition
- Item Weight
- 27.3 Oz
- Item Width
- 7 in
- Number of Pages
- Xv, 420 Pages
Over dit product
Product Identifiers
Publisher
Apress L. P.
ISBN-10
1430243562
ISBN-13
9781430243564
eBay Product ID (ePID)
117306837
Product Key Features
Number of Pages
Xv, 420 Pages
Language
English
Publication Name
Learn Gamesalad for iOS : Game Development for iPhone, iPad, and Html5
Publication Year
2012
Subject
Programming / Games, Programming Languages / HTML, Operating Systems / Apple (Mac OS & iOS), Hardware / Mobile Devices, Web / Design, Programming / Macintosh, Enterprise Applications / General
Features
New Edition
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Weight
27.3 Oz
Item Length
10 in
Item Width
7 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
2012-472184
Dewey Edition
23
Number of Volumes
1 vol.
Illustrated
Yes
Dewey Decimal
794.81536
Edition Description
New Edition
Table Of Content
Preparing Your Design Environment Your First Game from Scratch: The Pong Game Finishing Pong: Scoring and Game Interaction Break a Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause Making a Shoot 'Em Up Game: Carrot Invader Learning Gravity, Basic Physics and Camera Controls: An Angry Birds-like Game, Part I Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II Graphics and Sound Effects: Labyrinth Bonuses, Game Center, and iAd: Break a Wall Device Internal Clock and Cyclic Movement: Non-Game Apps Submitting Your Game to the App Store Introduction to Game Promotion
Synopsis
So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game. * A clear, step-by-step approach to GameSalad for the complete beginner * Create fun, complete, and fully functional game projects * An idea to App Store publishing guide What you'll learn * How to set up your game design environment * How to design a complete game from idea to publication with GameSalad * The basics, but also some of the more advanced functions of GameSalad * How to submit your game on the App Store * How to start promoting your game Who this book is for If you have web development experience or no programming experience at all, you'll be able to design, build and publish a game with the help of Learn GameSalad for iOS. Table of Contents * Preparing Your Design Environment * Your First Game from Scratch: The Pong Game * Finishing Pong: Scoring and Game Interaction * Break a Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause * Making a Shoot 'Em Up Game: Carrot Invader * Learning Gravity, Basic Physics and Camera Controls: An Angry Birds-like Game, Part I * Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II * Graphics and Sound Effects: Labyrinth * Bonuses, Game Center, and iAd: Break a Wall * Device Internal Clock and Cyclic Movement: Non-Game Apps * Submitting Your Game to the App Store * Introduction to Game Promotion, So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game. A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide, So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create ......, So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game. A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide
LC Classification Number
QA76.8.M3
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