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Fun and Software : Exploring Pleasure, Paradox and Pain in Computing, Hardcov...

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eBay-objectnummer:355668963870

Specificaties

Objectstaat
Nieuw: Een nieuw, ongelezen en ongebruikt boek in perfecte staat waarin geen bladzijden ontbreken of ...
Book Title
Fun and Software : Exploring Pleasure, Paradox and Pain in Comput
ISBN
9781623560942
Publication Year
2014
Type
Textbook
Format
Hardcover
Language
English
Publication Name
Fun and Software : Exploring Pleasure, Paradox and Pain in Computing
Item Height
0.7in
Author
Olga Goriunova
Item Length
9.2in
Publisher
Bloomsbury Academic & Professional
Item Width
6.1in
Item Weight
21 Oz
Number of Pages
296 Pages

Over dit product

Product Information

Fun and Software offers the untold story of fun as constitutive of the culture and aesthetics of computing. Fun in computing is a mode of thinking, making and experiencing. It invokes and convolutes the question of rationalism and logical reason, addresses the sensibilities and experience of computation and attests to its creative drives. By exploring topics as diverse as the pleasure and pain of the programmer, geek wit, affects of play and coding as a bodily pursuit of the unique in recursive structures, Fun and Software helps construct a different point of entry to the understanding of software as culture. Fun is a form of production that touches on the foundations of formal logic and precise notation as well as rhetoric, exhibiting connections between computing and paradox, politics and aesthetics. From the formation of the discipline of programming as an outgrowth of pure mathematics to its manifestation in contemporary and contradictory forms such as gaming, data analysis and art, fun is a powerful force that continues to shape our life with software as it becomes the key mechanism of contemporary society. Including chapters from leading scholars, programmers and artists, Fun and Software makes a major contribution to the field of software studies and opens the topic of software to some of the most pressing concerns in contemporary theory.

Product Identifiers

Publisher
Bloomsbury Academic & Professional
ISBN-10
1623560942
ISBN-13
9781623560942
eBay Product ID (ePID)
171858518

Product Key Features

Author
Olga Goriunova
Publication Name
Fun and Software : Exploring Pleasure, Paradox and Pain in Computing
Format
Hardcover
Language
English
Publication Year
2014
Type
Textbook
Number of Pages
296 Pages

Dimensions

Item Length
9.2in
Item Height
0.7in
Item Width
6.1in
Item Weight
21 Oz

Additional Product Features

Lc Classification Number
Qa76.76.H85f86 2014
Reviews
A serious materialist approach to software inevitably must confront the emotional character of programming, in all of its component parts, from the thrill of invention to obsession. It must also wrestle with entrenched notions that this craft is driven predominantly by a cool, calculated rationality. Long overdue, Fun and Software fulfills both requirements, providing an exquisite collection of delightful essays full of insight about the deep pleasures and frustrations feeding the inventive process of coding.
Table of Content
Acknowledgements Introduction - Olga Goriunova, University of Warwick, UK Technology, Logistics and Logic: Rethinking the Problem of Fun in Software - Andrew Goffey, University of Nottingham, UK Bend Sinister: Monstrosity and Normative Effect in Computational Practice - Simon Yuill, Goldsmiths College, UK Always One Bit More, Computing and the Experience of Ambiguity - Matthew Fuller, University of London, UK Do Algorithms Have Fun? On Completion, Indeterminacy and Autonomy in Computation - Luciana Parisi and M. Beatrice Fazi, Goldsmiths University, UK useR!: Aggression, Alterity and Unbound Affects in Statistical Programming - Adrian Mackenzie, Lancaster University, UK Do (not) Repeat Yourself - Michael Murtaugh, Piet Zwart Institute, The Netherlands Not Just For Fun - Geoff Cox, Aarhus University, Denmark, and Alex McLean, University of Leeds, UK Fun is a Battlefield: Software between Enjoyment and Obsession - Wendy Hui Kyong Chun and Andrew Lison, Brown University, USA Monopoly and The Logic of Sensation in Spacewar! - Christian Ulrik Andersen, Aarhus University, Denmark Human-Computer Interaction, a Sci-Fi discipline? - Brigitte Kaltenbacher, Goldsmiths College, UK A Fun Aesthetic and Art - Annet Dekker, Piet Zwart Institute, The Netherlands Material Imagination: on the Avant-Gardes, Time and Computation - Olga Goriunova, University of Warwick, UK Notes on Contributors
Copyright Date
2014
Target Audience
Scholarly & Professional
Topic
Media Studies, General
Lccn
2014-007651
Dewey Decimal
004.01/9
Dewey Edition
23
Illustrated
Yes
Genre
Computers, Technology & Engineering, Social Science

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