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Laatst bijgewerkt op 17 jun 2024 05:34:45 CESTAlle herzieningen bekijkenAlle herzieningen bekijken

Specificaties

Objectstaat
Vrijwel nieuw: Een boek dat er als nieuw uitziet, maar al wel is gelezen. De kaft is niet zichtbaar ...
Book Title
Blender All-in-one for Dummies
ISBN
9781394204045
Subject Area
Computers, Performing Arts
Publication Name
Blender All-In-One for Dummies
Publisher
Wiley & Sons, Incorporated, John
Item Length
9.2 in
Subject
Digital Media / Video & Animation, Desktop Applications / Design & Graphics, Animation (See Also Film / Genres / Animated)
Publication Year
2024
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
1.7 in
Author
Jason Van Gumster
Item Weight
33.7 Oz
Item Width
7.4 in
Number of Pages
768 Pages

Over dit product

Product Identifiers

Publisher
Wiley & Sons, Incorporated, John
ISBN-10
1394204043
ISBN-13
9781394204045
eBay Product ID (ePID)
5059038889

Product Key Features

Number of Pages
768 Pages
Language
English
Publication Name
Blender All-In-One for Dummies
Publication Year
2024
Subject
Digital Media / Video & Animation, Desktop Applications / Design & Graphics, Animation (See Also Film / Genres / Animated)
Type
Textbook
Subject Area
Computers, Performing Arts
Author
Jason Van Gumster
Format
Trade Paperback

Dimensions

Item Height
1.7 in
Item Weight
33.7 Oz
Item Length
9.2 in
Item Width
7.4 in

Additional Product Features

Edition Number
5
Intended Audience
Trade
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
006.696
Table Of Content
Introduction 1 Book 1: Wrapping Your Brain Around Blender 7 Chapter 1: Discovering Blender 9 Chapter 2: Understanding How Blender Thinks 29 Chapter 3: Getting Your Hands Dirty Working in Blender 71 Chapter 4: Working in Edit Mode and Object Mode 87 Book 2: Creating Detailed 3D Scenes 123 Chapter 1: Creating Anything You Can Imagine with Meshes 125 Chapter 2: Simplifying Your Life as a Modeler with Modifiers 153 Chapter 3: Sculpting in Virtual Space 177 Chapter 4: Using Blender's Non-Mesh Primitives 217 Chapter 5: Getting Procedural with Geometry Nodes 257 Book 3: Working with Colors and Materials 295 Chapter 1: Changing That Boring Gray Default Material 297 Chapter 2: Giving Models Texture 337 Chapter 3: Lighting and Environment 369 Chapter 4: Exporting and Rendering Scenes 409 Book 4: Get Animated! 429 Chapter 1: Animating Objects 431 Chapter 2: Adding Controls to Your Scene 455 Chapter 3: Rigging: The Art of Building an Animatable Puppet 481 Chapter 4: Animating Object Deformations 531 Chapter 5: Letting Blender Do the Work for You 553 Chapter 6: Making 2D and 2.5D Animation with Grease Pencil 587 Book 5: Sharing Your Work with the World 629 Chapter 1: Editing Video and Animation 631 Chapter 2: Compositing Images and Video 651 Chapter 3: Mixing Video and 3D with Motion Tracking 681 Book 6: Getting Technical 705 Chapter 1: Working with Linked Data 707 Chapter 2: Automating Blender with Python Scripting 719 Index 735
Synopsis
Create excellent 3D animations with free, open-source software When you're looking for help with creating animation with Blender, look no further than the top-selling Blender book on the market. This edition of Blender For Dummies covers every step in the animation process, from basic design all the way to finished product. This book walks you through each project phase, including creating models, adding lighting and environment, animating objects, and building a final shareable file. Written by long-time Blender evangelist Jason van Gumster, this deep reference teaches you the full animation process from idea to final vision. With this fun and easy guide, you're on your way toward making your animation dreams a reality. Set up Blender and navigate the interface Learn how to build models in virtual space Texture, light, and animate your figures--then render your final product Get help and inspiration from the Blender community If you're new to Blender or an experienced user in need of a reference, Blender For Dummies is the easy-to-use guide for you., Blender®, the free software for creating anything in 3D from scratch, is a dream come true for digital artists. This book is a treasure trove of information for anyone who wants to create their own animations. Explore every step in the 3D creation process with jargon-free instructions and walkthroughs. Even if you've never created in 3D before, you can start building models, working with light and texture, rendering images, editing video, and finalizing your finished product. Make your 3D dreams a reality with this guide. 6 Books Inside… Exploring Blender basics, Building 3D models, Surfacing and rendering models, Animating objects and scenes, Working with video, Scripting in Blender
LC Classification Number
TR897.7.V3 2024
ebay_catalog_id
4
Copyright Date
2024

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