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The Game Master's Book of Non-Player Characters: 500+ unique bartenders, brawler

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Bevindt zich in: Shepherdsville, Kentucky, Verenigde Staten
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eBay-objectnummer:304833536467
Laatst bijgewerkt op 04 apr 2024 11:15:43 CESTAlle herzieningen bekijkenAlle herzieningen bekijken

Specificaties

Objectstaat
Nieuw: Een nieuw, ongelezen en ongebruikt boek in perfecte staat waarin geen bladzijden ontbreken of ...
Custom Bundle
No
UPC
9781948174800
Release Year
2021
Title
The Game Master's Book of Non-Player Characters: 500+ unique bar
Brand
Media Lab Books
MPN
978194817480
Type
see description
Model
see description
ISBN
9781948174800
Book Title
Game Master's Book of Non-Player Characters : 500+ Unique Bartenders, Brawlers, Mages, Merchants, Royals, Rogues, Sages, Sailors, Warriors, Weirdos and More for 5th Edition RPG Adventures
Item Length
11.2in
Publisher
TopiX Media Lab
Publication Year
2021
Format
Hardcover
Language
English
Item Height
0.8in
Author
Jeff Ashworth
Genre
Games & Activities
Topic
General, Role Playing & Fantasy
Item Width
10.1in
Item Weight
42 Oz
Number of Pages
272 Pages

Over dit product

Product Information

The Game Master's Book of Non-Player Characters is an incredible resource, packed with 500+ non-player characters for use in your favorite 5E tabletop fantasy roleplaying game.

Product Identifiers

Publisher
TopiX Media Lab
ISBN-10
1948174804
ISBN-13
9781948174800
eBay Product ID (ePID)
21050094451

Product Key Features

Book Title
Game Master's Book of Non-Player Characters : 500+ Unique Bartenders, Brawlers, Mages, Merchants, Royals, Rogues, Sages, Sailors, Warriors, Weirdos and More for 5th Edition RPG Adventures
Author
Jeff Ashworth
Format
Hardcover
Language
English
Topic
General, Role Playing & Fantasy
Publication Year
2021
Genre
Games & Activities
Number of Pages
272 Pages

Dimensions

Item Length
11.2in
Item Height
0.8in
Item Width
10.1in
Item Weight
42 Oz

Additional Product Features

Reviews
" The Game Master series is...a fantastic selection of tools for dungeon masters." --The Geekly Grind "A well-organized, easy-to-navigate, and easy-on-the-eyes tome." --Seamus Conneely, Cannibal Halfling Gaming "Where has this book been all my game-mastering life? Finally, relief for the beleaguered GM who dreads the thought of their players deciding to, ya know...talk to people! Stress no more. Everyone--and I mean everyone--is in here." --Philip Athans, New York Times bestselling author and former Wizards of the Coast editor "This book makes your spontaneous storytelling moments feel like you had planned for them all along. Every NPC becomes a potential jumping off point for a new adventure!" --Pat Kilbane, Director of the D&D documentary The Dreams in Gary's Basement "A wonderful resource full of colorful individuals to populate your worlds, but also as a collection of launching points for what could be branching side quests, story arcs or adventure hooks." --Jasmine Bhullar, @ThatBronzeGirl and Twitch.tv/ThatBronzeGirl "I cannot wait to use some of these ideas for future campaigns." --Rex Hadden, MuggleNet "A great addition to any DM toolkit." --The Mary Sue, "What I love so much about this, is that the writing is just so good and it's all these characters you can use for different adventures or different encounters in underground locations or big cities or small towns. It's so useful." --John August, screenwriter of Big Fish " The Game Master series is...a fantastic selection of tools for dungeon masters." --The Geekly Grind "Great recommendation, if you...play Dungeons and Dragons." --Craig Mazin, co-creator of the HBO series The Last Of Us "A well-organized, easy-to-navigate, and easy-on-the-eyes tome." --Seamus Conneely, Cannibal Halfling Gaming "Where has this book been all my game-mastering life? Finally, relief for the beleaguered GM who dreads the thought of their players deciding to, ya know...talk to people! Stress no more. Everyone--and I mean everyone--is in here." --Philip Athans, New York Times bestselling author and former Wizards of the Coast editor "This book makes your spontaneous storytelling moments feel like you had planned for them all along. Every NPC becomes a potential jumping off point for a new adventure!" --Pat Kilbane, Director of the D&D documentary The Dreams in Gary's Basement "A wonderful resource full of colorful individuals to populate your worlds, but also as a collection of launching points for what could be branching side quests, story arcs or adventure hooks." --Jasmine Bhullar, @ThatBronzeGirl and Twitch.tv/ThatBronzeGirl "I cannot wait to use some of these ideas for future campaigns." --Rex Hadden, MuggleNet "A great addition to any DM toolkit." --The Mary Sue, "A well-organized, easy-to-navigate, and easy-on-the-eyes tome." --Seamus Conneely, Cannibal Halfling Gaming "Where has this book been all my game-mastering life? Finally, relief for the beleaguered GM who dreads the thought of their players deciding to, ya know...talk to people! Stress no more. Everyone--and I mean everyone--is in here." --Philip Athans, New York Times bestselling author and former Wizards of the Coast editor "This book makes your spontaneous storytelling moments feel like you had planned for them all along. Every NPC becomes a potential jumping off point for a new adventure!" --Pat Kilbane, Director of the D&D documentary The Dreams in Gary's Basement "A wonderful resource full of colorful individuals to populate your worlds, but also as a collection of launching points for what could be branching side quests, story arcs or adventure hooks." --Jasmine Bhullar, @ThatBronzeGirl and Twitch.tv/ThatBronzeGirl "I cannot wait to use some of these ideas for future campaigns." --Rex Hadden, MuggleNet, " The Game Master series is...a fantastic selection of tools for dungeon masters." --The Geekly Grind "A well-organized, easy-to-navigate, and easy-on-the-eyes tome." --Seamus Conneely, Cannibal Halfling Gaming "Where has this book been all my game-mastering life? Finally, relief for the beleaguered GM who dreads the thought of their players deciding to, ya know...talk to people! Stress no more. Everyone--and I mean everyone--is in here." --Philip Athans, New York Times bestselling author and former Wizards of the Coast editor "This book makes your spontaneous storytelling moments feel like you had planned for them all along. Every NPC becomes a potential jumping off point for a new adventure!" --Pat Kilbane, Director of the D&D documentary The Dreams in Gary's Basement "A wonderful resource full of colorful individuals to populate your worlds, but also as a collection of launching points for what could be branching side quests, story arcs or adventure hooks." --Jasmine Bhullar, @ThatBronzeGirl and Twitch.tv/ThatBronzeGirl "I cannot wait to use some of these ideas for future campaigns." --Rex Hadden, MuggleNet, "A well-organized, easy-to-navigate, and easy-on-the-eyes tome." --Seamus Conneely, Cannibal Halfling Gaming "Where has this book been all my game-mastering life? Finally, relief for the beleaguered GM who dreads the thought of their players deciding to, ya know...talk to people! Stress no more. Everyone--and I mean everyone--is in here." --Philip Athans, New York Times bestselling author and former Wizards of the Coast editor "This book makes your spontaneous storytelling moments feel like you had planned for them all along. Every NPC becomes a potential jumping off point for a new adventure!" --Pat Kilbane, Director of the D&D documentary The Dreams in Gary's Basement "A wonderful resource full of colorful individuals to populate your worlds, but also as a collection of launching points for what could be branching side quests, story arcs or adventure hooks." --Jasmine Bhullar, @ThatBronzeGirl and Twitch.tv/ThatBronzeGirl
Illustrated by
Stanko, John
Intended Audience
Trade
Series
The Game Master Ser.
Illustrated
Yes

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