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3D Studio Max 3 Professional Animation [With CDROM]

by Jones, Angie; Piccard, Bertrand | PB | Good
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US $8,46
OngeveerEUR 7,60
Objectstaat:
Goed
Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ... Meer lezenover objectstaat
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    Specificaties

    Objectstaat
    Goed
    Een boek dat is gelezen, maar zich in goede staat bevindt. De kaft is zeer minimaal beschadigd (er zijn bijvoorbeeld slijtplekken), maar er zijn geen deukjes of scheuren. De harde kaft heeft mogelijk geen stofomslag meer. De boekband vertoont minimale slijtage. De meeste bladzijden zijn onbeschadigd. Er zijn weinig vouwen en scheuren en er is vrijwel geen tekst met potlood onderstreept of met een accentueerstift gemarkeerd. Er is niet in de kantlijn geschreven. Er ontbreken geen bladzijden. Bekijk de aanbieding van de verkoper voor de volledige details en een beschrijving van gebreken. Alle staatdefinities bekijkenwordt in nieuw venster of op nieuw tabblad geopend
    Opmerkingen van verkoper
    “Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ...
    Binding
    Paperback
    Weight
    2 lbs
    Product Group
    Book
    IsTextBook
    No
    ISBN
    0735709459
    Subject Area
    Computers
    Publication Name
    3d Studio Max3 Professional Animation
    Publisher
    New Riders Publishing
    Item Length
    9.3 in
    Subject
    Computer Graphics, Digital Media / Video & Animation, Desktop Applications / Design & Graphics
    Publication Year
    2000
    Series
    New Riders Professional Library
    Type
    Textbook
    Format
    CD-ROM / Trade Paperback
    Language
    English
    Item Height
    1.4 in
    Author
    Sean Bonney, Angier Jones
    Item Weight
    40.5 Oz
    Item Width
    9.1 in
    Number of Pages
    672 Pages

    Over dit product

    Product Identifiers

    Publisher
    New Riders Publishing
    ISBN-10
    0735709459
    ISBN-13
    9780735709454
    eBay Product ID (ePID)
    1729533

    Product Key Features

    Number of Pages
    672 Pages
    Publication Name
    3d Studio Max3 Professional Animation
    Language
    English
    Publication Year
    2000
    Subject
    Computer Graphics, Digital Media / Video & Animation, Desktop Applications / Design & Graphics
    Type
    Textbook
    Subject Area
    Computers
    Author
    Sean Bonney, Angier Jones
    Series
    New Riders Professional Library
    Format
    CD-ROM / Trade Paperback

    Dimensions

    Item Height
    1.4 in
    Item Weight
    40.5 Oz
    Item Length
    9.3 in
    Item Width
    9.1 in

    Additional Product Features

    Intended Audience
    Scholarly & Professional
    LCCN
    99-068971
    Dewey Edition
    21
    Illustrated
    Yes
    Dewey Decimal
    006.6/96
    Table Of Content
    Introduction. I. ANIMATION TECHNIQUES. 1. Animating with Multiple Modifiers. Animating Object Modifier Parameters. Using Free Form Deformation. Sub-Object Bends. Soft Selections and Linked Xform. Linked Xform for Anatomical Deformation. Adding Secondary Motion. Using Morpher and Skin. In Practice: Animating with Multiple Modifiers. II. CHARACTER ANIMATION. 2. Basic Character and Creature Setup. Skeletons and Anatomical Structures. Forward Kinematics. Inverse Kinematics. Skeleton Rig Part I: Leg, Ankle, and Toe Tree. Skeleton Rig Part II: Spine with Expressions. Skeleton Rig Part III: Neck, Head, and Jaw. Skeleton Rig Part IV: Pelvis Broken Hierarchy. Skeleton Rig Part V: Arm, Wrist, and Finger Tree. Skeleton Rig Part VI: Clavicle, Scapula Complex Shoulder. In Practice. 3. Advanced Character and Creature Setup. Using MaxScript to Create a Gripper Function. Skeleton Rig Part I: Three-Bone Rear Leg Tree. Skeleton Rig Part II: Three-Bone Front Leg Tree. Skeleton Rig Part III: Clavicle and Scapula Complex Shoulder. Skeleton Rig Part IV: FK Spine. Skeleton Rig Part V: Neck, Head, and Jaw. Skeleton Rig Part VI: Pelvis Broken Hierarchy. Skeleton Rig Part VII: MAXScript for the Tail. Multiped Six-Legged Setup. In Practice. 4. Animating a Walk. The Mechanics of Walking. Animating a Two-Legged Walk. Creating a Four-Legged Walk. Six-Legged Walks. In Practice. 5. Facial Animation. The Facial Muscle Framework. Morphing Techniques for Facial Animation. Facial Lip Sync Breakdown. Track Reading. Eyes and Other Facial Features. Animating with the UVW Gizmo. Keys to Successful Facial Animation. In Practice: Facial Animation. 6. Animating with Biped. Creating a Biped. Manipulating a Biped. Animating a Biped. Freeform Animation. Attaching the Hands and Feet to MAX Objects. Saving and Loading Canned Motions. Motion Capture. Motion Flow Mode. In Practice: Biped. 7. Animating with Physique. Overview. Using Physique. Physique and Biped. Creating Realistic Bulges. Tendons. Transferring and Storing Physique Data. In Practice: Physique. 8. Mesh Deformation. Types of Meshes. Mapping and Mesh Deformation. Deformations Using FFD Lattices. Flex. Basic Skeletal Deformation. Getting Meshes Ready for Bones. Skin. In Practice: Mesh Deformation. III. ANIMATING THE ENVIRONMENT. 9. Animating Cameras. Understanding Traditional Film Cameras. Digital Cameras for Storytelling. In Practice: Animating Cameras. 10. Animating Lights and Atmospheres. Lighting and the Surface Normal. Atmospherics. Naturalistic Outdoor Scene. Special Effects. In Practice: Animating Lights. 11. Particle Systems, Space Warps, and Dynamics Simulations. Particle Systems. Creating Cigarette Smoke. Creating Underwater Bubbles. Creating a Waterfall. Creating a Flock of Birds. Creating Dust Trails with Expressions. Object Detonation with PArray. Rigid Body Dynamics Simulations. In Practice: Particles, Dynamics, and Space Warps. 12. Deforming Objects with Space Warps. Space Warp Basics. Using Wave and Conform to Animate a Magic Carpet. Using FFD to Squish a Teapot Through a Hole. Using Displace to Create a Large Bedbug. In Practice: Deforming Objects with Space Warps. Recommended Readings. Index.
    Synopsis
    3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats. Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere., Covering the ins and outs of graphics package 3D Studio MAX 3, this text shows how to set up and animate characters, lighting, the environment, and special effects.
    LC Classification Number
    TR897.7.A126 2000

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  • d***n (15)- Feedback gegeven door koper.
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    Advertised to have the CD-ROM, which has important materials and plugins absolutely neccesary for the lessons in the book, cannot do anything without them, and as you can imagine by my review, they did not come with the CD-ROM. I also bought 2 other books from the seller advertised to have them, and once again, they did not. I have come to the conclusion that all the books advertised with it does not have it, and they should change the name of there listing as it is incredibly misleading.
  • i***_ (932)- Feedback gegeven door koper.
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    Nice item, prompt shipping - Thanks!!!
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