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Afbeelding 1 van 1
3D Studio Max 3 Professional Animation [With CDROM]
by Jones, Angie; Piccard, Bertrand | PB | Good
US $8,46
OngeveerEUR 7,60
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Goed
Een boek dat is gelezen, maar zich in goede staat bevindt. De kaft is zeer minimaal beschadigd (er zijn bijvoorbeeld slijtplekken), maar er zijn geen deukjes of scheuren. De harde kaft heeft mogelijk geen stofomslag meer. De boekband vertoont minimale slijtage. De meeste bladzijden zijn onbeschadigd. Er zijn weinig vouwen en scheuren en er is vrijwel geen tekst met potlood onderstreept of met een accentueerstift gemarkeerd. Er is niet in de kantlijn geschreven. Er ontbreken geen bladzijden. Bekijk de aanbieding van de verkoper voor de volledige details en een beschrijving van gebreken.
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Bevindt zich in: Aurora, Illinois, Verenigde Staten
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eBay-objectnummer:144980429215
Specificaties
- Objectstaat
- Goed
- Opmerkingen van verkoper
- Binding
- Paperback
- Weight
- 2 lbs
- Product Group
- Book
- IsTextBook
- No
- ISBN
- 0735709459
- Subject Area
- Computers
- Publication Name
- 3d Studio Max3 Professional Animation
- Publisher
- New Riders Publishing
- Item Length
- 9.3 in
- Subject
- Computer Graphics, Digital Media / Video & Animation, Desktop Applications / Design & Graphics
- Publication Year
- 2000
- Series
- New Riders Professional Library
- Type
- Textbook
- Format
- CD-ROM / Trade Paperback
- Language
- English
- Item Height
- 1.4 in
- Item Weight
- 40.5 Oz
- Item Width
- 9.1 in
- Number of Pages
- 672 Pages
Over dit product
Product Identifiers
Publisher
New Riders Publishing
ISBN-10
0735709459
ISBN-13
9780735709454
eBay Product ID (ePID)
1729533
Product Key Features
Number of Pages
672 Pages
Publication Name
3d Studio Max3 Professional Animation
Language
English
Publication Year
2000
Subject
Computer Graphics, Digital Media / Video & Animation, Desktop Applications / Design & Graphics
Type
Textbook
Subject Area
Computers
Series
New Riders Professional Library
Format
CD-ROM / Trade Paperback
Dimensions
Item Height
1.4 in
Item Weight
40.5 Oz
Item Length
9.3 in
Item Width
9.1 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
99-068971
Dewey Edition
21
Illustrated
Yes
Dewey Decimal
006.6/96
Table Of Content
Introduction. I. ANIMATION TECHNIQUES. 1. Animating with Multiple Modifiers. Animating Object Modifier Parameters. Using Free Form Deformation. Sub-Object Bends. Soft Selections and Linked Xform. Linked Xform for Anatomical Deformation. Adding Secondary Motion. Using Morpher and Skin. In Practice: Animating with Multiple Modifiers. II. CHARACTER ANIMATION. 2. Basic Character and Creature Setup. Skeletons and Anatomical Structures. Forward Kinematics. Inverse Kinematics. Skeleton Rig Part I: Leg, Ankle, and Toe Tree. Skeleton Rig Part II: Spine with Expressions. Skeleton Rig Part III: Neck, Head, and Jaw. Skeleton Rig Part IV: Pelvis Broken Hierarchy. Skeleton Rig Part V: Arm, Wrist, and Finger Tree. Skeleton Rig Part VI: Clavicle, Scapula Complex Shoulder. In Practice. 3. Advanced Character and Creature Setup. Using MaxScript to Create a Gripper Function. Skeleton Rig Part I: Three-Bone Rear Leg Tree. Skeleton Rig Part II: Three-Bone Front Leg Tree. Skeleton Rig Part III: Clavicle and Scapula Complex Shoulder. Skeleton Rig Part IV: FK Spine. Skeleton Rig Part V: Neck, Head, and Jaw. Skeleton Rig Part VI: Pelvis Broken Hierarchy. Skeleton Rig Part VII: MAXScript for the Tail. Multiped Six-Legged Setup. In Practice. 4. Animating a Walk. The Mechanics of Walking. Animating a Two-Legged Walk. Creating a Four-Legged Walk. Six-Legged Walks. In Practice. 5. Facial Animation. The Facial Muscle Framework. Morphing Techniques for Facial Animation. Facial Lip Sync Breakdown. Track Reading. Eyes and Other Facial Features. Animating with the UVW Gizmo. Keys to Successful Facial Animation. In Practice: Facial Animation. 6. Animating with Biped. Creating a Biped. Manipulating a Biped. Animating a Biped. Freeform Animation. Attaching the Hands and Feet to MAX Objects. Saving and Loading Canned Motions. Motion Capture. Motion Flow Mode. In Practice: Biped. 7. Animating with Physique. Overview. Using Physique. Physique and Biped. Creating Realistic Bulges. Tendons. Transferring and Storing Physique Data. In Practice: Physique. 8. Mesh Deformation. Types of Meshes. Mapping and Mesh Deformation. Deformations Using FFD Lattices. Flex. Basic Skeletal Deformation. Getting Meshes Ready for Bones. Skin. In Practice: Mesh Deformation. III. ANIMATING THE ENVIRONMENT. 9. Animating Cameras. Understanding Traditional Film Cameras. Digital Cameras for Storytelling. In Practice: Animating Cameras. 10. Animating Lights and Atmospheres. Lighting and the Surface Normal. Atmospherics. Naturalistic Outdoor Scene. Special Effects. In Practice: Animating Lights. 11. Particle Systems, Space Warps, and Dynamics Simulations. Particle Systems. Creating Cigarette Smoke. Creating Underwater Bubbles. Creating a Waterfall. Creating a Flock of Birds. Creating Dust Trails with Expressions. Object Detonation with PArray. Rigid Body Dynamics Simulations. In Practice: Particles, Dynamics, and Space Warps. 12. Deforming Objects with Space Warps. Space Warp Basics. Using Wave and Conform to Animate a Magic Carpet. Using FFD to Squish a Teapot Through a Hole. Using Displace to Create a Large Bedbug. In Practice: Deforming Objects with Space Warps. Recommended Readings. Index.
Synopsis
3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats. Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere., Covering the ins and outs of graphics package 3D Studio MAX 3, this text shows how to set up and animate characters, lighting, the environment, and special effects.
LC Classification Number
TR897.7.A126 2000
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Advertised to have the CD-ROM, which has important materials and plugins absolutely neccesary for the lessons in the book, cannot do anything without them, and as you can imagine by my review, they did not come with the CD-ROM. I also bought 2 other books from the seller advertised to have them, and once again, they did not. I have come to the conclusion that all the books advertised with it does not have it, and they should change the name of there listing as it is incredibly misleading.
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Nice item, prompt shipping - Thanks!!!
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A true story,,,a real page turner..a must read
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A lil more beat up than I wanted but will do
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The book arrived in excellent condition and on time. I would happily order from ThriftBooks in the future.