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PROGRAMMING WITH MFC FOR WINDOWS 95 By Victor E. Broquard **BRAND NEW**
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Specificaties
- Objectstaat
- ISBN-10
- 0134595467
- Book Title
- Programming With Mfc for Windows 95
- ISBN
- 9780134595467
Over dit product
Product Identifiers
Publisher
Prentice Hall PTR
ISBN-10
0134595467
ISBN-13
9780134595467
eBay Product ID (ePID)
1445318
Product Key Features
Number of Pages
736 Pages
Language
English
Publication Name
Programming with Owl and Mfc with Windows 95
Subject
Operating Systems / Windows Desktop
Publication Year
1996
Type
Textbook
Subject Area
Computers
Format
CD-ROM / Trade Paperback
Dimensions
Item Height
1.1 in
Item Weight
32.7 Oz
Item Length
9.2 in
Item Width
7 in
Additional Product Features
LCCN
96-014786
Dewey Edition
20
Illustrated
Yes
Dewey Decimal
005.265
Table Of Content
Introduction. Software Requirements. The Sample Programs on the Attached CD. Save a Tree. How to Use the Enclosed CD. 1. Windows 95 Basics. Introduction to Windows 95 Programming. Coding the Windows 95 API. Converting a Windows 3.1 Application to a Windows 95 Application. Common Windows 95 Graphical Objects. Resources. Construction of Resources. Resource Styles. Windows 95 New Data Types and DEFINES and Their Windows 3.1 Counterparts. Structures Under Windows 95: Size and Alignment Effects. Hungarian Notation. Windows 95 API Function Names. Our Sample Program Coding Notation. Getting Started: The Software. Using Folders (Subdirectories) and the Sample Programs. Building the Application: Running the Software. A Project's Files. Precompiled Headers. Pgm01a.c: The Hello World Program. Listing for File: Pgm01a.c. Using Comments. The WinMain Function. What To Do Next. 2. Outputting Text and Using Scroll Bars The Paint Process. Painting from Other Places. How to Use the TextOut Function. Acquiring Text Measurements. Using the Text Measurements. Setting the TextOut Alignment. Obtaining the Current Size of the Client Area. Scroll Bars: Theory of Operation. Structuring a Program for Painting. The System Metrics Structure. Pgm02a: The Wrong Way to Display with Variable Width Fonts. Listing of File Pgm02a.c Excerpts. Pgm02b: The Right Way to Display with Variable Width Fonts. Listing of File Sysmets.h Excerpts. Listing of File Pgm02b.c Excerpts. Other Possible Methods. What to Do Next. 3. Handling the Keyboard and the Mouse. Keyboard Basics. The Windows 95 Keyboard Messages. Who Has the Input Focus? Responding to WM_KEYDOWN Messages. Sending a Message to Your Own Application. Processing WM_CHAR Messages. Inputting Text Lines: the Caret. Writing a Text Editor. The Mouse Interface. Client Area Mouse Messages. Nonclient Area Mouse Messages. Button Click Pairing. Messages Sent upon Closing an Application. Working with Coordinates. Hit Testing. Other Mouse Functions. Some More Graphics Functions. Using Child Windows. Window Longs: an Advanced Feature. Putting Keystrokes, Mouse Actions, and Child Windows into Action: Tic Tac Toe. Listing of File Pgm03.c Excerpts. What to Do Next. 4. Controlling Windows 95 From C++ MFC. Introduction. Beginning Actions. Some Basic Properties of the MFC Class Library. MFC Basic Applications. The Relationship Between MFC and Windows 95. Deriving Your Main Window Class. Cycle to Set Up an Interface Object and Its Associated Interface Element. CWnd and CFrameWnd Public Data Members. CFrameWnd and CWnd Constructors. CWnd Member Functions (Inherited by CFrameWnd). MFC Message Response Tables and Windows 95 WM_ Messages. Predefined Headers: How to Make Them Work for You. Listing for File: StdAfx.h. The Sample Hello MFC Programs: Pgm04a, Pgm04b, and Pgm04c. The Sample Hello Program Pgm04a: With Separate Client Window. Listing for File: Pgm4AApp.h from Pgm04a. Listing for File: Pgm4AApp.cpp from Pgm04a. Listing for File: FrameWin.h from Pgm04a. Listing for File: FrameWin.cpp from Pgm04a. Listing for File: MainWin.h from Pgm04a. Listing for File: MainWin.cpp from Pgm04a. The Sample Hello Program Pgm04b: The Frame Window Only Model. Listing for File: Pgm4BApp.cpp Extracts from Pgm04b. Listing for File: FrameWin.h from Pgm04b. Listing for File: FrameWin.cpp from Pgm04b. The Sample Hello Program Pgm04c: The Condensed Model. Listing for File: Pgm4CApp.h from Pgm04c. Listing for File: Pgm4CApp.cpp from Pgm04c. Style Guidelines. Handling Events in Pgm04d. Listing for File: FrameWin.h from Pgm04d. Listing for File: FrameWin.cpp from Pgm04d. The OnSize Function. The SetBkMode, SetBkColor, and SetTextcolor Functions. The OnLButtonDown Function. Sending Messages. The OnClose Function. Using Fixed Fonts. What to Do Next. 5. Timers, Colors, Brushes, and Resource Files. Timers. How Colors Are Handl
Synopsis
This book is readable and uses a building-block approach to learning Windows 95 programming. Learn how to use either the Borland OWL and Microsoft MFC class libraries to control Windows 95 from C++. Build applications compliant with the new Windows 95 interface, convert existing applications to support Windows 95 improved memory model, and learn how to incorporate multimedia elements in your applications. Using this book, a programmer who knows C and C++ but has no Windows programming experience can easily learn the "black art" of Windows programming.
LC Classification Number
QA76.76.O63B743 1996
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