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Kinect for Windows SDK Programming - Paperback, by Jana Abhijit - Very Good

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Specificaties

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Book Title
Kinect for Windows SDK Programming Guide
ISBN
9781849692380

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Product Identifiers

Publisher
Packt Publishing, The Limited
ISBN-10
1849692386
ISBN-13
9781849692380
eBay Product ID (ePID)
159976483

Product Key Features

Number of Pages
392 Pages
Language
English
Publication Name
Kinect for Windows Sdk Programming Guide
Subject
Programming Languages / General, Programming / Games, Operating Systems / General, Internet / Application Development, Interactive & Multimedia, Operating Systems / Windows Desktop
Publication Year
2012
Features
New Edition
Type
Textbook
Subject Area
Computers
Author
Abhijit Jana
Format
Trade Paperback

Dimensions

Item Height
0.8 in
Item Weight
23.7 Oz
Item Length
9.2 in
Item Width
7.5 in

Additional Product Features

Edition Description
New Edition
Synopsis
Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version of Kinect, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free.This book focuses on developing applications using the Kinect for Windows SDK. It is a complete end to end solution using different features of Kinect for Windows SDK with step by step guidance. The book will also help you develop motion sensitive and speech recognition enabled applications. You will also learn about building application using multiple Kinects.The book begins with explaining the different components of Kinect and then moves into to the setting up the device and getting thedevelopment environment ready. You will be surprised at how quickly the book takes you through the details of Kinect APIs. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, speech recognizing.You will capture different types of stream, and images, handle stream event, and capture frame. Kinect device contains a motorized tilt to control sensor angles, you will learn how to adjust it automatically. The last part of the book teaches you how to build application using multiple Kinects and discuss how Kinect can be used to integrate with other devices such as Windows Phone and microcontroller., This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing,speech-recognizing applications with Kinect, this book is for you. This book uses C# and WPF (Windows Presentation Foundation) in the examples, so you need to know the basics of C# and WPF. You should be familiar with the Visual Studio IDE as well. You don't have to know anything about the Kinect for Windows SDK.

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